Saturday, November 4, 2017

Guest Guide: Ireland 1918 in BJ's mod.

Editor's note #1: This is a guest-guide, sourced from a pal of mine on Nationstates. He posted it here, and expressly allowed me to re-publish it.
Editor's note #2: This guide is for an EW4 mod called BJ's mod, which depicts the WWI era. It is warmly recommended by myself.
Editor's note #3: The name "Editor's note" is kind of a misnomer. I did not edit this at all. I just added these notes. Without further ado, here it is.

BJ's WWI Mod: Ireland 1918

If you've ever tried to play Ireland, you probably got rekt in the first 10 turns and quit. It's possibly the hardest conquest in the game, but don't fear; I got past it eventually, and you will too.
Things to Have:
2 cavalry generals (I used Bohm and Umberto)
2 plane generals (I used Richthofen and Fonck)
1 artillery general (I used Totenkopf)
1 infantry general (I used Defense)
Several healing items
Attack and defense items for all generals (probably optional, but they help greatly)
Here's the situation on Turn 1:
As you can see, this is not a good place to be. With only 17 gold and a little industry per turn, Britain will come over and wreck you, and there will be nothing you can do to stop it. Attacking Britian first won't work; you'll only bring your doom about faster. So what can we do? We'll run away. Place Bohm on the single light cavalry, and move him, the sub, and Mulcahy's infantry to the southwest of Ireland to avoid the plane in Elgin. (You can try to take Valera with you as well, but he always gets killed by the plane before I leave Ireland, so my plans from here on out will not include him.)
Wait 5 turns to get 80 gold, and build transports to get Bohm and Mulcahy in the ocean. Next, send them to Gallica (northwest Spain), using the sub as an escort in case any enemy ships come after you.
When your 3 units arrive at Spain, destroy the coastal fortress and take the factory and small town nearby, then go south to Porto. As soon as Porto is yours, start upgrading your cities, factories, and stables every turn you can; a weak economy will kill you. After destroying the Portuguese fort nearby, go take Lisbon. Try not to make more units until Lisbon is taken unless you really have to. Your 2 general units will likely be halfway to death by now, so don't be stingy with the healing items; having your generals die in this stage will also kill you. After Lisbon falls, finish Portugal off and start making your way east through Spain. (You don't necessarily have to follow the routes I have below, but they worked for me.)
By now, you should be able to make 1 or 2 single infantries per turn without a problem. Don't stop upgrading your economy, but start pumping out as many infantries as you can to swarm the objectives in Spain. You'll want to have all your other generals assigned and active before Spain is defeated, with the possible exception of Umberto. Assign Richthofen and Fonck to 2 bombers, build a siege artillery and assign Totenkopf to it, give Defense a triple infantry, and when your economy is sufficiently developed, most likely when Spain is defeated, build a tank and put Umberto on it. France may give you a little trouble at this point, but Guillaumat will be your only main issue from France at this point. Again, if a general has less than half of his health, give him a healing item. By the time you defeat Spain, if you built your economy enough and followed all the steps, you should be making several hundred gold per turn. Continue to swarm infantry from the front lines and upgrade your facilities, and start making planes; they will be crucial for a quick and relatively easy game.
You'll have to spread your troops all over the map leaving from Iberia. Send Totenkopf and some infantries down to French Algeria and make your way to Tunisia, then split your forces to take Sardinia and Sicily, landing in Southern Italy afterwards, then send Totenkopf and a few troops south to finish off Cadorna and start crossing the ocean to the rest of Tripolitania and Egypt. Send Defense and a bomber to Marseille, then make your way across northern Italy and Switzerland, then splitting to take Austria and Yugoslvia and south Germany (if needed). The majority of your forces are to advance northeast through France to Paris. After Paris falls, send Bohm and plenty of infantry units north to take Great Britain and liberate the homeland, with plenty of air cover to assist. The rest of your forces are to advance through the rest of Europe. You should have already spammed enough planes and infantry to make it easy to progress.
After GB and Ireland fall, you can send Bohm back go the continent if you want, but keep the rest of the troops on the isle; they would be too late to help out with the continental effort. After Italy and Germany fall, keep moving your horde of planes and infantries east to Russia and Turkey, sending units to Scandinavia and the Balkans as needed; you can decide how exactly to accomplish this, as you will have more than enough units at your disposal. Totenkopf should have arrived at eastern Tripolitania by now, so start working your way into Egypt. If you work quickly and don't screw anything up beyond repair, you can finish in under 100 turns (I finished in 96).